import java.awt.Color;
import java.awt.Graphics;


public class Computer extends Paddle{

	int x, y;
	
	public Computer(int x, int y)
	{
		this.x = x;
		this.y = y;
	}
	
	public void render(Graphics g) 
	{
		g.setColor(Color.GREEN);
		g.fillRect(x, y, 10, 60);
	}

	
	public void tick() 
	{
		
	}

	
	public boolean checkCollision() 
	{
		
		return false;
	}

	
	public boolean checkScreen() 
	{
		
		return false;
	}
	
}
